
2010
13 february, 2010
Market Research
The future necessities of the esports ecosystem are recognized.

2012
08 march, 2012
The journey begins
Ops and Business models for private and institutional esports are created.

2015
20 february, 2015
Creation of organizations
CBDEL and LNEE are created and managed for competions and regulations.

2016
11 may, 2016
Private events and companies
CEO of WCA Americas and bringining 29 countries to WCA World Championship.







2016
04 august, 2016
Creation of International Orgs
PAMESCO as Americas governing body and WESCO as Global Consortium.




2018
22 april, 2018
Support and Recognition
Support and Recognition for bodies for Africa and Central America.

2018
2019
12 april 2019
WESCO International Events
Esports Regulatory Congress, Summits and Champioships in Europe and Asia.




2020
20 january, 2020
International Esports Investments
CEO of Ventures for Hainan Esports City, Macau and Beijing Esports Arenas.




2021
01 january, 2021
Support and Partnership
Partnership with IESF for WESCO and as for VP/Board Member.
Up to 37 countries and more than 237 speechs
And much more in these 13 years promoting, creating legislations, regulations, businesses and financial standards, education and innovation international programs for digital sports, creating university and MBA courses for Esports, recognizing, supporting and associations, private companies, governs and people engaging their lifes with digital sports worlwide.



















